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iPhone for Programmers: An App-Driven Approach (Deitel Developer Series)

iPhone for Programmers: An App-Driven Approach (Deitel Developer Series)Authors: Paul J. Deitel, Harvey M. Deitel, Abbey Deitel, Eric Kern, Michael Morgano
Publisher: Prentice Hall
Category: Book

List Price: $39.99
Buy New: $18.00
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Seller: dbconn
Sales Rank: 217,525

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 1
Pages: 456
Number Of Items: 1
Shipping Weight (lbs): 1.7
Dimensions (in): 9 x 7.1 x 1.2

ISBN: 013705842X
EAN: 9780137058426
ASIN: 013705842X

Publication Date: November 8, 2009
Availability: Usually ships in 1-2 business days

Also Available In:

  • Kindle Edition - iPhone for Programmers: An App-Driven Approach (Deitel Developer Series)

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Product Description
The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®

More than 1.5 billion iPhone apps were downloaded from Apple’s App Store in just one year! This book gives you everything you’ll need to start developing great iPhone apps quickly and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested iPhone apps (7700 lines of code), complete with syntax shading, code walkthroughs and sample outputs. Apps you’ll develop include:
  • Welcome
  • Spot-On Game
  • Route Tracker
  • Tip Calculator
  • Cannon Game
  • Slideshow
  • Favorite Twitter® Searches
  • Painter
  • Voice Recorder
  • Flag Quiz Game
  • Address Book
  • Twitter® Discount Airfares
By Chapter 3 you’ll be building apps using Xcode®, Cocoa® and Interface Builder. You’ll learn object-oriented programming in Objective-C® and build apps using the latest iPhone 3.x technologies including the Game Kit, iPod library access and more.

iPhone for Programmers include practical, example-rich coverage of:


• iPhone SDK 3.x, XCode®, Interface Builder

• Object-Oriented Programming in Objective-C® and Cocoa®

• Collections, GUI, Event Handling

• Controllers, Application Templates

• UIView, Multi-Touch™

• Core Audio, Core Animation, NSTimer

• Tables, UINavigationController

• Map Kit, Core Location, GPS, Compass

• Photos, iPod Library Access

• Serialization




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