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Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers)

Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers)Author: Ed Burnette
Publisher: Pragmatic Bookshelf
Category: Book

List Price: $34.95
Buy New: $18.00
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Seller: kenoshauser
Sales Rank: 15,875

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: Third Edition
Pages: 300
Number Of Items: 1
Shipping Weight (lbs): 1.1
Dimensions (in): 9.1 x 7.6 x 0.7

ISBN: 1934356565
EAN: 9781934356562
ASIN: 1934356565

Publication Date: August 4, 2010
Availability: Usually ships in 1-2 business days

Also Available In:

  • Paperback - Hello, Android: Introducing Google's Mobile Development Platform
  • Paperback - Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers) 3th (third) edition
  • Paperback - Hello, Android Publisher: Pragmatic Bookshelf 3th (third) edition Text Only
  • Unknown Binding - Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers) [Paperback]
  • Paperback - Hello, Android: Introducing Google's Mobile (text only) 3rd (Third) edition by E.Burnette
  • Paperback - Hello, Android: Introducing Googles Mobile Development Platform
  • Paperback - Hello, Android: Introducing Google's Mobile Development Platform 3th (third) edition Text Only
  • Paperback - Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers)

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Product Description

Android is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It's inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.

Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game, you'll learn the basics of Android programming. You'll also see how to build in audio and video support, add graphics using 2D and 3D OpenGL, network with web pages and web services, and store data with SQLite. You'll also learn how to publish your applications to the Android Market.

The #1 book for learning Android is now in its third edition. Every page and example was reviewed and updated for compatibility with the latest versions. Freshly added material covers installing applications to the SD card, supporting multi-touch, and creating live wallpaper. You'll also find plenty of real-world advice on how to support all the Android versions in use today-everything from Cupcake (Android 1.5) to FroYo (Android 2.2) and beyond.

If you'd rather be coding than reading about coding, this book is for you.




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